SONY PLAYSTATION 5 OFFICIAL NEWS, GAMES AND LEAKS
The secret of Sony PlayStation 5 has been unfolding gradually not just the passion for holiday movies, but that the PS5 and Xbox Series X will soon be accessible for the general public. PS5 specification, features, live-streamed on the PlayStation Blog and YouTube from PlayStation event which also saw Sony unveiled the DualSense, a generation-next controller with advanced features structured to replace Sony’s tried-and-true DualShock design.
The PS5 leak emerging from the lead architecture ‘Mark Cerny’ is the comprehensive breakdown of the console design, all geared towards developers.
One of the great news from PS5 design specification is the PS4 promising backward-compatibility with PS5 custom chips, which is aimed at the system’s Graphical Processing Units (GPUs). This is because the PS5 GPU will need to be backward-compatible with PlayStation 4 games. According to an analyst, the PS5 chips is built with logic and feature set that the PS4 and PS4 Pro used, and that implies the backward compatibility is readily available in the new console.
To ascertain this fact, the top 100 games played on PlayStation 4 by playtime were tested and they all ran perfectly on PS5. Moving from there, it was also made public that the PS5 has a new Geometry and inter-section engines respectively, deployed for the PS5’s ray tracing ability. Based on this, Cerny made it clear that ray tracing will be available, coupled with enhancing audio, global illumination, reflections, shadows, and more.
In the same vein, PS5’s audio was all about the audio and its essence in games. However, the primary reason for audio on PS5 was to create an overwhelming audio experience for all gamers, which saw the use of presence and locality to place you in the game coupled with volume changes and phase shifts. Based on this, Sony PlayStation 5 will be packed with a custom 3D audio unit, with an official name for the idea as Tempest 3D AudioTech, while the hardware is known as Tempest Engine.
Regardless of how gamers are listening (soundbar, headphones, TV speakers…), the audio can generate 3D audio effects for all gamers with its built-in SPU-like architecture and GPU parallelism, which means it can deal with complex audio processing.
The first ask by the developer is the solid-state drive, surprisingly Sony delivered. Reducing “dead time”, loading screens, and corridor level designs to zero are vital for the team. According to Cerny, 1GB is roughly 20 seconds to load from hard disc drive, while 2GB can practically be loaded in 0.27 seconds on an SSD – resulting in no loading screens. It was also confirmed the primary reason for an ultra-fast SSD isn’t just about loading times. But about giving the developers the freedom to create games, because it’s needless allowing loading screens get in the way of awesome virtual worlds.
Considering the SSD deployed on Sony PlayStation 5 is 100 times faster according to Cerny. Adding that, there is Custom Flash Controller in the PS5 to ensure no bottlenecks. Understanding that SSD’s improve game patch installs, priority requests are also important. With PS5 capable of 5.5GB/s bandwidth, that sounds pretty great.
Considering the power draw and heating effect for the PS5, which reportedly saw Sony move in a different direction from the PS4 model that works only when the console is quiet and cool while in-use, but function differently when it is hot and loud. Sony this time deployed a variable frequency strategy, meaning the GPU and CPU are permanently run in boost mode with a change in frequency. Meaning, concern over power draw wouldn’t change since PS5 will at all-time run at maximum capacity.
Sony PlayStation 5 CPU is designed with 3.5GHz, while the GPU operates at 2.23GHz, meaning a 10.3 teraflops of gaming power.
In another dimension, the subject tech and game giant had in April unveiled its new DualSense controller, and a curved, ergonomic designed to replace the classic DualShock. Meanwhile, the concept artists are in no doubt taking their time in creating the PS5 gamepad.
In a bid to deliver amazing controller, Sony has reportedly deployed the haptic feedback technology, designed to allow the triggers to become less resistant depending on the game tasks it’s been used for, couple with the fact that it has been made lighter with enhanced rechargeable battery capacity developed to last longer.
Also to note is that the company is adding more features to the controller, and this will see the Share button from Microsoft being scrapped in favor of a “Create” button. But the “Create” functionality isn’t clear, some suggest it will perhaps have an in-built editing tool that will enable social gamers and streamers – otherwise an extension of the Share button. In addition to that is an in-built microphone that will allow gamers to chat via their contacts without using a headset. Looking at the later feature, while considering the use of its built-in mic and speaker for a prolonged period, suggests it will definitely drain the battery.
The Release Date:
The release date for the subject machine (Sony PlayStation 5) will ship sooner than you think, although one respected Sony analyst has previously pegged the release date of PlayStation 5 as November 2020 couple with a recent Twitter leak (20 November 2020 release date). However, Sony has confirmed that the PS5 will arrive during the holiday shopping season, and that will be in November or December 2020.
Lastly, the price for the PlayStation 5 isn’t official yet. But considering the price of previous models of PlayStation machines, I did say PS5 will most likely be £449.99 with a game included.
What is your take on Sony PlayStation 5 leaks and release date?